Results of the Prometheus Award in the year 1999.
All the universe is a stage, and Sparky Valentine is its itinerant thespian. He makes his way from planet to planet as part of a motley theater troupe, bringing Shakespeare—a version of it anyway—to the outer reaches of earth’s solar system. Here Sparky plies his trade, transforming himself from young to old, fat to thin, man to woman, by altering magnetic implants beneath his skin. Indispensable hardware for a career actor and an interstellar con man wanted for murder—for while Sparky Valentine may have a song on his heart, he also has a price on his head. But his galactic roamings are bringing him closer to home, closer to justice—and closer to the truth of his strange and prolonged existence…
Tristan is the perfect spy. He’s a “mime,” an artificially created and cloned human who’s metamorphic DNA can be programmed to transform him into a “masque”—a perfect genetic copy of anyone. Mimes can be turned into anyone their corporate city-state owners want, until the stress of assuming masques causes a meltdown. Earning Selfhood—citizenship and a permanent form—is a mime’s sole hope for survival.
Tristan is one mission away from Selfhood. His assignment is to enter the heart of the enemy corporation’s nerve center, steal top-secret data, and escape through a lawless surreal hell of psychopathic cults and mutant undergrounds. At stake in his assignment is a looming holocaust that can bring destiny—or genocide—to an entire race.
Moonbase rose up like the Phoenix out of the lunar dust— a new society thriving on an inhospitable world battling the bitter enmity of powerful Earthside foes for the right to exist.
Now it’s total war.
Seven years after the remarkable Stavenger family made Moonbase a reality, a substantial community lives, labors and flourishes under the leadership of Doug Stavenger, thanks to the wonders of nanotechnology—virus-size machines that can build, refine, cure, create…and destroy. But the science that sustains and supports the young off Earth colony has been declared illegal and immoral by the home planet’s rulers. And one man with the power to dictate policy is launching war’s madness across the heavens—determined to lay claim to Stavenger’s peaceful city or obliterate it if necessary—forcing an isolated society with no arms or military to defend itself with nothing but ingenuity and the tools that built and maintain the settlement.
It is the early twenty-first century. There’s a space station being built, and the first manned flight to the asteroids is in progress. The grand plan of Mariesa Van Huyten to give humanity a big push back into space, and in the process save the human race from terrible disaster, continues. And there are enemies who will kill to stop it.
Y2K: The Millennium Bug is about fallible, human people not about superheroes. Some are valiant and some are vile, but they all have to deal with their own problems in order to survive the chaos caused by the infamous year 2000 computer problem known as: The Millennium Bug!
Y2K: The Millennium Bug tracks the onset of the year 2000 and the results of the computer shut-downs, as seen by a number of characters with differing perspectives, education levels, and preparedness for disasters. Some people in America are more well prepared than others, and some take advantage of the collapse of law and order in order to pursue their own wicked impulses. Countries overseas have had their own Y2K problems, including Russia, where a series of cascading failures cause an accidental launch of a small number of nuclear missiles. …[more]