Results of the Mythopoeic Fantasy Award in the year 2001.
Do you know the city Labirinto? It is said that when pilgrims enter the maze in good faith, any curses that hound them will be lost within the turns of the maze.
Among the pilgrims are: Anna Forsetti, the best mask-maker in Venice, who can no longer make masks; Captain Rinaldo Gustiano, the deadliest duelist in Milan, who longs to give up the sword that rules his life; Fabrizio, the would-be actor in the Commedia dell’ Arte, who cannot speak without stuttering; and Erminia, the siren, condemned to a silent exile far from the sea and from her native island.
These, with their lovers, their enemies, their drinking buddies, and their chance-met companions, journey across a richly imagined Renaissance Italy alive with adventures and magic, to meet in the great Labyrinth, where their adventures will grow ever more baroque, comical, and magical, until they achieve the heart of the maze and, perhaps, their hearts’ desire.
In the Old Country, they called them the Gentry: ancient spirits of the land, magical, amoral, and dangerous. When the Irish emigrated to North America, some of the Gentry followed…only to find that the New World already had spirits of its own, called manitou and other such names by the Native tribes.
Now generations have passed, and the Irish have made homes in the new land, but the Gentry still wander homeless on the city streets. Gathering in the city shadows, they bide their time and dream of power. As their dreams grow harder, darker, fiercer, so do the Gentry themselves—appearing, to those with the sight to see them, as hard and dangerous men, invariably dressed in black.
Bettina can see the Gentry, and knows them for what they are. Part Indian, part Mexican, she was raised by her grandmother…[more]
In following the white man’s road, Joseph Blue Crow has lost his Lakota heritage and is haunted by the loss. After the inexplicable suicide of the woman he loves, and as he sinks into alcoholism and despair and stands on the precipice of suicide, his best friend tells him, “You got to go on the mountain.”
Blue’s journey takes him on a torturous path, and as he is guided by a shaman and a spirit bird, under whose wings lay the shadows of the past, he revisits—and relives—the massacre of Wounded Knee, standing beside his people as they fall under the gun and cannon fire.
One of the world's foremost masters of fantasy, Guy Gavriel Kay has thrilled readers around the globe with his talent for skillfully interweaving history and myth, colorful characterization, and a rich sense of time and place. The Sarantine Mosaic is his most powerful work to date.