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Capricorn Anderson had never watched a television show before. He’d never tasted a pizza. He had never even heard of a wedgie. And he had never, in his wildest dreams, thought of living anywhere but Garland Farm commune with his hippie caretaker, Rain.
Capricorn (Cap for short) had lived every day of his life on Garland Farm growing fruits and vegetables. He was homeschooled by Rain, the only person he knew in the world. Life was simple for Cap. But when Rain falls out of a tree while picking plums and is hospital-ridden, he has to attend the local middle school and live with his new guidance counselor and her irritable daughter. While Cap knew a lot about Zen Buddhism, no amount formal education could ready him for the trials and tribulations of public middle school. …[more]
When Vince heads out to sunny L.A. to go to college, he feels like he is finally going to be able to leave his shady family and their illegal antics behind. Once he arrives at school, he is paired up with the son of a prominent congressman as a roommate-finally some respectability! Not to mention that the girls in college are something else. With his girlfriend, Kendra, giving him such a hard time, Vince is beginning to wonder if single life is the way to go.
Ever since Wallace Wallace was little, he has faithfully told the whole truth and nothing but the truth. So when this football hero is forced to report on the book Old Shep, My Pal for his English class, he cannot tell a lie. He feels compelled to inform his teacher that it was one of the worst books he’s ever read. Why does the dog in every classic book always have to croak at the end?
Not pleased with this report is Wallace’s English teacher, who thinks it’s the best book ever written, and also happens to be directing the play Old Shep, My Pal at school. He orders Wallace to attend the play rehearsals until he can come to his senses. Wallace doesn’t change his mind—but he does start to change the play. It begins with his suggestion to add a line, and then a pair of rollerblades, until the play has evolved into a rock-and-roll rendition of the old classic.
Gordon Korman spins an engaging tale about the hilarious consequences of refusing to tell that little white lie.
Are you ready to save the world? The bestselling series returns with an adventure spanning 6 explosive books, 2 secret-filled card packs, and a website that places readers right in the action.
Thirteen-year-old Dan Cahill and his older sister, Amy, thought they belonged to the world’s most powerful family. They thought the hunt for 39 Clues leading to the source of that power was over. They even thought they’d won. But Amy and Dan were wrong.
One by one, distress calls start coming in from around the globe. Cahills are being kidnapped by a shadowy group known only as the Vespers. Now Amy and Dan have only days to fulfill a bizarre ransom request or their captured friends will start dying. Amy and Dan don’t know what the Vespers want or how to stop them. Only one thing is clear. The Vespers are playing to win, and if they get their hands on the Clues…the world will be their next hostage.
Gecko Fosse drove the getaway car. Terence Florian ran with the worst gang in Chicago. Arjay Moran killed someone.
All three boys are serving time in juvenile detention centers until they get a second chance at life in the form of Douglas Healy. A former juvenile delinquent himself, Healy is running an experimental halfway house in New York City where he wants to make a difference in the lives of kids like Gecko, Terence, and Arjay.
Things are going well, until one night Healy is accidentally knocked unconscious while trying to break up a scuffle among the boys. Terrified of the consequences, they drop him off at a hospital and run away. But when Healy awakes, he has no memory of them or the halfway house. Afraid of being sent back to Juvie, the guys hatch a crazy scheme to continue on as if the group leader never left. They will go to school, do their community service, attend therapy, and act like model citizens until Healy’s…[more]
After a mean collector named Swindle cons him out of his most valuable baseball card, Griffin Bing must put together a band of misfits to break into Swindle’s compound and recapture the card. There are many things standing in their way—a menacing guard dog, a high-tech security system, a very secret hiding place, and their inability to drive—but Griffin and his team are going to get back what’s rightfully his…even if hijinks ensue.
This is Gordon Korman at his crowd-pleasing best, perfect for readers who like to hoot, howl, and heist.