Islands in the Net
Information is power, and even in the peaceful post-millenial age, power corrupts. Data pirates, new-age mercenaries, high-tech shamans, and murder stalk a brutal netherworld of deregulated havens in the Global Communications Network—Islands in the Net.
Slightly dated science fiction about the near future can be fun, especially when it evokes a strange, chaotic, and dangerous world that’s uncomfortably close to our present one. Bruce Sterling’s 1988 book, Islands in the Net, is a thrilling blend of high tech and low humanity. The glue that binds together this world of data pirates, mercenaries, nanotechnology, weaponry, and post-millennial voodoo is the global electronic net. You’ll find jarring references to pre-Microsoft Windows computer technology, the Soviet Union, and that fancy new wonder machine—the fax. But this book has enough cool stuff to keep even a jaded cyberpunk interested. The characters are far more than mere constructs used to show off the technology, and the plot is fast, complicated, and mysterious. Veteran Sterling fans will enjoy this taste of his pre-fame style.