House of Many Ways

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House of Many Ways

Author: Diana Wynne Jones
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Publisher: HarperCollins
When Charmain Baker agreed to look after her great-uncle’s house, she thought she was getting blissful, parent-free time to read. She didn’t realize that the house bent space and time, and she did not expect to become responsible for an extremely magical stray dog and a muddled young apprentice wizard. Now, somehow, she’s been targeted by a terrifying creature called a lubbock, too, and become central to the king’s urgent search for the fabled Elfgift that will save the country. The king is so desperate to find the Elfgift, he’s called in an intimidating sorceress named Sophie to help. And where Sophie is, the great Wizard Howl and fire demon Calcifer won’t be far behind. How did respectable Charmain end up in such a mess, and how will she get herself out of it?

The sequel to Howl’s Moving Castle.

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Howl's Moving Castle

Diana Wynne Jones

In the land of Ingary, such things as spells, invisible cloaks, and seven-league boots were everyday things. The Witch of the Waste was another matter.

After fifty years of quiet, it was rumored that the Witch was about to terrorize the country again. So when a moving black castle, blowing dark smoke from its four thin turrets, appeared on the horizon, everyone thought it was the Witch. The castle, however, belonged to Wizard Howl, who, it was said, liked to suck the souls of young girls.

The Hatter sisters—Sophie, Lettie, and Martha—and all the other girls were warned not to venture into the streets alone. But that was only the beginning.

In this giant jigsaw puzzle of a fantasy, people and things are never quite what they seem. Destinies are intertwined, identities exchanged, lovers confused. The Witch has placed a spell on Howl. Does the clue to breaking it lie in a famous poem? And what will happen to Sophie Hatter when she enters Howl’s castle?

Diana Wynne Jones’s entrancing fantasy is filled with surprises at every turn, but when the final stormy duel between the Witch and the Wizard is finished, all the pieces fall magically into place.

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